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2.5 Tactical Skills in Athletics II

Sports and Recreation · Grade 11 · 10 lessons in the design

What this covers

  • Long jump tactical skills
  • Triple jump tactical skills
  • High jump tactical skills
  • Pole vault tactical skills
  • Equipment improvisation for the athletic jumps
  • Facility modification for the athletic jumps

What you will be able to do

  • evaluate the tactical skills used in the selected athletic jumps
  • improvise equipment for use in the selected athletic jumps
  • modify facilities for use in the selected athletic jumps
  • perform tactical skills in the selected athletic jumps
  • appreciate the application of tactical skills in enhancing performance of the selected athletic jumps

Key questions

“How do tactical skills influence performance in jumps?”

“Why is improvisation of equipment and modification of facilities significant in jumps?”

Lessons

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  1. Tactical skills in the athletic jumps
    40 min · 1 practice tasks · quiz
    Introduce the four athletic jumps and the tactical skills that improve them.
  2. Long jump: run-up and take-off tactics
    40 min · 1 practice tasks · quiz
    Plan the approach run and take off from the board at full speed.
  3. Long jump: flight and landing tactics
    40 min · 1 practice tasks · quiz
    Use a flight technique and land without losing distance.
  4. Triple jump: hop, step and jump tactics
    40 min · 1 practice tasks · quiz
    Execute the three phases of the triple jump in a balanced rhythm.
  5. High jump: curved approach and take-off tactics
    40 min · 1 practice tasks · quiz
    Run a curved approach and take off to lift the body over the bar.
  6. High jump: bar clearance and landing tactics
    40 min · 1 practice tasks · quiz
    Clear the bar with the flop or scissors and land safely.
  7. Pole vault: grip, run-up and plant tactics
    40 min · 1 practice tasks · quiz
    Grip the pole, sprint the run-up and plant it into the box.
  8. Pole vault: swing, clearance and landing tactics
    40 min · 1 practice tasks · quiz
    Swing up the pole, turn to clear the bar and land on the mat.
  9. Improvising equipment for the jumps
    40 min · 1 practice tasks · quiz
    Create safe, eco-friendly equipment and judge it against criteria.
  10. Modifying facilities and mini games
    40 min · 1 practice tasks · quiz
    Modify facilities safely and apply tactical skills in mini games.