← Physical Education / 2 Athletics
2.3 High Jump
Physical Education · Grade 11 · 8 lessons in the design
What you will be able to do
- describe phases in Fosbury flop technique in High jump for skill acquisition
- perform Fosbury flop technique in High jump for skill mastery
- appreciate the use of Fosbury technique in High jump
Key questions
“How can safety be enhanced during the execution of the Fosbury flop technique?”
“Why are decision-making skills necessary when executing a High jump?”
“How do High Jump athletes overcome the fear of hitting the bar or not clearing a height?”
Lessons
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The high jump and the Fosbury flop
40 min · 1 practice tasks · quizDescribe the high jump equipment and the phases of the Fosbury flop.
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The approach run and the curve
40 min · 1 practice tasks · quizRun a J-shaped approach with a curve, leaning away from the bar.
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The take-off
40 min · 1 practice tasks · quizTake off from the foot farther from the bar and drive the nearer knee up.
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Flight and the flop
40 min · 1 practice tasks · quizArch over the bar with the back to it, head and shoulders crossing first.
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Landing safely
40 min · 1 practice tasks · quizLand on the back and shoulders on the mat and leave the mat safely.
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Clearing the bar and the rules
40 min · 1 practice tasks · quizApply the take-off, failure and tie rules and measure the height.
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Safety and overcoming fear
40 min · 1 practice tasks · quizKeep the flop safe and use routines to overcome fear of the bar.
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Mini-games, decisions and feedback
40 min · 1 practice tasks · quizCompete in a high jump mini-game, make decisions and give feedback.